Journal & Notes System โ
Overview โ
A comprehensive journal and note-taking system that automatically records player discoveries, quest progress, and important information while allowing manual note creation and organization. Implements rich text formatting, multimedia attachments, search functionality, and cross-referencing for enhanced player immersion and information management.
System Architecture โ
mermaid
graph TB
A[Journal Manager] --> B[Entry Controller]
A --> C[Organization System]
A --> D[Search Engine]
A --> E[UI Controller]
A --> F[Auto-Recording System]
B --> G[Text Formatting]
B --> H[Media Attachments]
B --> I[Timestamp System]
B --> J[Version Control]
C --> K[Category System]
C --> L[Tag Management]
C --> M[Cross-References]
C --> N[Priority Levels]
D --> O[Full-Text Search]
D --> P[Metadata Search]
D --> Q[Smart Filters]
D --> R[Suggestion Engine]
E --> S[Reading Interface]
E --> T[Writing Interface]
E --> U[Organization Interface]
F --> V[Quest Integration]
F --> W[Discovery System]
F --> X[Dialog Recording]
style A fill:#4a90e2
style D fill:#7ed321
style F fill:#f5a623
style C fill:#bd10e0
style E fill:#50e3c2Component Breakdown โ
Journal Manager Component โ
- Purpose: Central orchestration of all journal functionality and data management
- Key Features: Entry lifecycle, search coordination, sync management
- Performance: Efficient text indexing with smart caching and pagination
Entry Controller Component โ
- Purpose: Manages individual journal entries with rich content support
- Key Features: Rich text editing, multimedia integration, formatting tools
- Performance: Lazy loading with incremental text rendering
Organization System Component โ
- Purpose: Handles categorization, tagging, and hierarchical organization
- Key Features: Dynamic categories, smart tagging, relationship mapping
- Performance: Optimized tree structures with fast lookup algorithms
Blueprint Patterns โ
Auto-Recording Flow โ
mermaid
sequenceDiagram
participant GS as Game System
participant AR as Auto-Recorder
participant JM as Journal Manager
participant EC as Entry Controller
participant UI as UI Controller
GS->>AR: Trigger Journal Event
AR->>AR: Check Recording Rules
alt Should Record
AR->>JM: Request New Entry
JM->>EC: Create Entry
EC->>EC: Format Content
EC->>JM: Entry Complete
JM->>UI: Show New Entry Notification
else Skip Recording
AR->>AR: Log Skip Reason
end
note over AR: Events: Quest updates, discoveries, dialog
note over UI: Non-intrusive notificationsSearch and Discovery Pattern โ
- Smart Search: Context-aware search with natural language processing
- Auto-Suggestions: Predictive text and topic suggestions while typing
- Cross-Reference Discovery: Automatic linking of related journal entries
Categorization Pattern โ
- Dynamic Categories: Categories created automatically based on content
- Hierarchical Organization: Nested categories with inheritance
- Smart Tagging: AI-assisted tag suggestions and automatic tagging
Performance Optimization โ
Text Processing โ
- Incremental Indexing: Build search indices progressively as content is added
- Lazy Rendering: Only render visible journal content to save resources
- Text Compression: Compress stored journal text for memory efficiency
Search Optimization โ
- Inverted Index: Fast full-text search with relevance ranking
- Query Caching: Cache frequent searches for instant results
- Progressive Search: Show results incrementally as user types
UI Optimization โ
- Virtual Scrolling: Handle large journals efficiently in UI
- Content Streaming: Load journal sections on-demand
- Responsive Layout: Adapt interface to different screen sizes and orientations
Integration Points โ
Game System Integration โ
mermaid
graph LR
A[Journal System] --> B[Quest System]
B --> C[Objective Tracking]
B --> D[Progress Recording]
B --> E[Hint System]
A --> F[Dialog System]
F --> G[Conversation Logs]
F --> H[Character Notes]
F --> I[Important Quotes]
A --> J[Discovery System]
J --> K[Location Notes]
J --> L[Item Descriptions]
J --> M[Lore Entries]
style A fill:#4a90e2
style B fill:#7ed321
style F fill:#bd10e0
style J fill:#f5a623System Integrations โ
- Map System: Location-based notes with coordinate integration
- Inventory System: Item descriptions and crafting notes
- Character System: NPC relationship tracking and personal notes
- Save System: Persistent journal data across game sessions
Gameplay Mechanics โ
- Investigation Gameplay: Clue tracking and evidence organization
- Learning Systems: Skill progression notes and tutorial reminders
- Social Systems: Relationship notes and social interaction tracking
Configuration System โ
Entry Types Data Asset โ
- Automatic Entries: System-generated entries for quests, discoveries, dialog
- Manual Entries: Player-created notes with full editing capabilities
- Template Entries: Pre-formatted entry templates for common use cases
- Imported Entries: External content like screenshots, recordings, maps
Recording Rules Data Asset โ
- Quest Recording: Automatic entry creation for quest events and updates
- Discovery Recording: Notes for new locations, items, characters encountered
- Dialog Recording: Important conversations and character interactions
- Custom Triggers: User-defined events that trigger journal entries
Organization Templates Data Asset โ
- Default Categories: Standard organization scheme for common journal types
- Custom Categories: User-created organization systems
- Smart Categories: AI-suggested categories based on content analysis
- Time-Based Organization: Chronological organization with timeline view
Advanced Features โ
Rich Content System โ
- Multimedia Integration: Embed images, audio recordings, and videos
- Interactive Maps: Clickable location references with map integration
- 3D Object Viewer: Embedded 3D models for items and discoveries
- Timeline Visualization: Visual timeline of events and discoveries
Collaboration Features โ
- Shared Journals: Multiplayer journal sharing with permission controls
- Annotation System: Comments and highlights on shared entries
- Version History: Track changes and revisions to journal entries
- Merge Conflicts: Resolve conflicting edits in collaborative journals
AI-Assisted Features โ
- Content Summarization: Automatic summary generation for long entries
- Relationship Mapping: AI-generated relationship diagrams between entries
- Trend Analysis: Identify patterns and trends in journal content
- Smart Reminders: Context-sensitive reminders based on journal content
Content Categories โ
Journal Entry Types โ
mermaid
graph TD
A[Entry Types] --> B[Quest Entries]
A --> C[Discovery Entries]
A --> D[Character Entries]
A --> E[Location Entries]
A --> F[Personal Notes]
B --> G[Objectives]
B --> H[Progress Updates]
B --> I[Quest Rewards]
C --> J[New Locations]
C --> K[Item Discoveries]
C --> L[Lore Findings]
D --> M[NPC Profiles]
D --> N[Relationship Notes]
D --> O[Dialog History]
E --> P[Area Descriptions]
E --> Q[Hidden Secrets]
E --> R[Environmental Notes]
F --> S[Player Thoughts]
F --> T[Strategy Notes]
F --> U[Reminders]
style A fill:#4a90e2
style B fill:#7ed321
style C fill:#bd10e0
style D fill:#f5a623
style E fill:#50e3c2
style F fill:#d0021bOrganization Methods โ
- Chronological: Time-based organization showing progression through game
- Categorical: Topic-based organization with nested subcategories
- Geographical: Location-based organization tied to game world map
- Character-Based: Organization around NPCs and relationships
- Custom: Player-defined organization systems with flexible hierarchies
Visual Presentation โ
- Reading Modes: Different visual styles for reading vs editing
- Typography Options: Customizable fonts, sizes, and formatting
- Color Coding: Visual categorization with customizable color schemes
- Layout Options: Grid, list, timeline, and map-based layout modes
Implementation Notes โ
Blueprint Architecture โ
- Modular Design: Separate components for recording, organization, search, and display
- Event-Driven Updates: Reactive system responding to game events
- Data-Driven Content: External configuration for entry types and templates
Text Processing โ
- Rich Text Support: Full HTML-like formatting with custom extensions
- Search Indexing: Real-time index updates for instant search results
- Content Validation: Sanitize and validate user input for security
Performance Patterns โ
- Pagination: Handle large journals efficiently with page-based loading
- Caching Strategy: Multi-level caching for content, searches, and metadata
- Async Operations: Non-blocking journal operations for smooth gameplay
User Experience โ
- Intuitive Interface: Familiar note-taking metaphors with game-specific enhancements
- Quick Actions: Fast entry creation and common operations
- Accessibility Support: Screen reader compatibility and keyboard navigation
- Mobile Optimization: Touch-friendly interface for mobile platforms
This journal and notes system provides a comprehensive information management solution that enhances player engagement through organized record-keeping while supporting both automatic documentation and creative player expression.